RESUME

3 YEARS OF VIDEO GAME EXPERIENCE WITH 1 LAUNCHED TITLE AND 5 UNRELEASED TITLES

 

Video game history

Tic toc games (Los angeles)

game designer - MAY 2021 to June 2023

Emerald city games (remote)

game designer - FEB 2021 to MAY 2021

  • Unannounced Title.

    • Design Work: Combat Design, Meta Progression Design, and Player Ability Design.

Plynius (Malaysian Startup)

Senior game designer - Sep 2020 to Dec 2020

  • Unannounced Prototype.

    • Managed a team of Game Designers, and designed Procedural Generation methods, unique Environmental Assets, and movement mechanics.

tabletop history

sly fox games

owner and game designer - 2014 to Present

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Education

New York Film Academy - MFA in Game Design

Graduated Winter 2020

With a focus on narrative and systems design, effectively collaborated within SCRUM-led studio settings to achieve desired outcomes.

UC Berkeley - BA in Anthropology archaeology

Graduated Spring 2016

Learned an analytical toolkit which offers insights when creating believable worlds through the lens of cultural narrative, story and lifestyle

Skills

  • Unity Game Engine

  • Unreal Engine 4

  • C# Scripting Knowledge

  • Python

  • Visual Scripting

  • AGILE Development

  • Excel/Google Sheets

  • Data Repository Familiarity

  • Jira Task Management

  • Adobe XD

  • Adobe Photoshop

  • Adobe Illustrator

  • Adobe InDesign

  • Pro-Tools DAW

  • Maya 3D Software