Level Design
Stormgarten Level Design - Personal Project
Created by Hunter Fox
Stormgarten was a level inspired by the Vermintide series using Lowpoly assets.
The design of the level captures a small village living in the shadow of a domineering castle.
The design process included the following from start to finish: white-boxing, play testing, asset placement, lighting placement, VFX placement, and decoration placement.
I aimed and successfully achieved a level that:
Makes use of “Weenies” to guide player path
Makes use of natural transitions between multiple diverse environments
Rewards exploration of the town with many optional branches
Tutorializes movement controls at the start of the level.