STUDENT WORK

Each of these games were created in a studio environment at the New York Film Academy MFA Game Design Program

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Games

 
 

Writing samples

Narrative Brainstorm

This “in-universe” MFA writing sample demonstrates a new potential IP for a cyber-punk based video game.

Narrative Workshop Assignment taught under writer John Zuur Platten

 

Script Writing

This MFA writing sample depicts the first 10 minutes of a movie screenplay or game.

Narrative Theory Assignment

 

Cut scene

This MFA writing sample depicts a cut-scene belonging to a larger game design pitch document for PSILO THE KEEPER.

Narrative Workshop Assignment taught under writer John Zuur Platten