STUDENT WORK
Each of these games were created in a studio environment at the New York Film Academy MFA Game Design Program
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Games
Writing samples
Narrative Brainstorm
This “in-universe” MFA writing sample demonstrates a new potential IP for a cyber-punk based video game.
Narrative Workshop Assignment taught under writer John Zuur Platten
Script Writing
This MFA writing sample depicts the first 10 minutes of a movie screenplay or game.
Narrative Theory Assignment
Cut scene
This MFA writing sample depicts a cut-scene belonging to a larger game design pitch document for PSILO THE KEEPER.
Narrative Workshop Assignment taught under writer John Zuur Platten